In ‘Walden’ Video Game, the Challenge Is Stillness

Instead of offering the thrills of stealing, violence and copious cursing, the new video game, based on Thoreau’s 19th-century retreat in Massachusetts, will urge players to collect arrowheads, cast their fishing poles into a tranquil pond, buy penny candies and perhaps even jot notes in a journal — all while listening to music, nature sounds and excerpts from the author’s meditations.

Source: Robin Pogrebin, “In ‘Walden’ Video Game, the Challenge Is Stillness,” New York Times, 26 February 2017.

Visit the website for Walden, the game, here:

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